/* Swrite.c: this file contains the Swrite() function * Authors: Charles E. Campbell, Jr. * Terry McRoberts * Copyright: Copyright (C) 1999-2005 Charles E. Campbell, Jr. {{{1 * Permission is hereby granted to use and distribute this code, * with or without modifications, provided that this copyright * notice is copied with it. Like anything else that's free, * Swrite.c is provided *as is* and comes with no warranty * of any kind, either expressed or implied. By using this * software, you agree that in no event will the copyright * holder be liable for any damages resulting from the use * of this software. * Date: Aug 22, 2005 */ #include #include "sockets.h" /* Swrite: this function performs a socket write of a string. * It will write out the requested bytes (up to a null byte), * even if the socket buffer is full. * * If the write fails, it will return the negative of the number * of bytes actually transmitted. Otherwise, it will return the * number of bytes transmitted, which ought to be the same as buflen * if life is just. */ #ifdef __PROTOTYPE__ int Swrite( Socket *skt, /* socket handle */ void *buf, /* socket character buffer */ int buflen) /* length of buffer */ #else int Swrite( skt, /* socket handle */ buf, /* socket character buffer */ buflen) /* length of buffer */ Socket *skt; void *buf; int buflen; #endif { int cnt; int wcnt; /* sanity check */ if (!skt) { return -1; } /* write buflen bytes, no matter the wait */ for (cnt = 0; cnt < buflen; cnt += wcnt) { wcnt = send(skt->skt, (void *) (((char *) buf) + cnt), (unsigned) (buflen - cnt), 0); if (wcnt < 0) { return cnt; } } return cnt; } /* --------------------------------------------------------------------- * vim: ts=4 */