// spheres.cpp // // Copyright (C) 2003, 2004 Jason Bevins // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public // License (COPYING.txt) for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; if not, write to the Free Software Foundation, // Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // The developer's email is jlbezigvins@gmzigail.com (for great email, take // off every 'zig'.) // #include "../misc.h" #include "spheres.h" using namespace noise::module; Spheres::Spheres (): Module (GetSourceModuleCount ()), m_frequency (DEFAULT_SPHERES_FREQUENCY) { } double Spheres::GetValue (double x, double y, double z) const { x *= m_frequency; y *= m_frequency; z *= m_frequency; double distFromCenter = sqrt (x * x + y * y + z * z); double distFromSmallerSphere = distFromCenter - floor (distFromCenter); double distFromLargerSphere = 1.0 - distFromSmallerSphere; double nearestDist = GetMin (distFromSmallerSphere, distFromLargerSphere); return 1.0 - (nearestDist * 4.0); // Puts it in the -1.0 to +1.0 range. }