// exponent.h // // Copyright (C) 2003, 2004 Jason Bevins // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public // License (COPYING.txt) for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; if not, write to the Free Software Foundation, // Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // The developer's email is jlbezigvins@gmzigail.com (for great email, take // off every 'zig'.) // #ifndef NOISE_MODULE_EXPONENT_H #define NOISE_MODULE_EXPONENT_H #include "modulebase.h" namespace noise { namespace module { /// @addtogroup libnoise /// @{ /// @addtogroup modules /// @{ /// @addtogroup modifiermodules /// @{ /// Default exponent for the noise::module::Exponent noise module. const double DEFAULT_EXPONENT = 1.0; /// Noise module that maps the output value from a source module onto an /// exponential curve. /// /// @image html moduleexponent.png /// /// Because most noise modules will output values that range from -1.0 to /// +1.0, this noise module first normalizes this output value (the range /// becomes 0.0 to 1.0), maps that value onto an exponential curve, then /// rescales that value back to the original range. /// /// This noise module requires one source module. class Exponent: public Module { public: /// Constructor. /// /// The default exponent is set to noise::module::DEFAULT_EXPONENT. Exponent (); /// Returns the exponent value to apply to the output value from the /// source module. /// /// @returns The exponent value. /// /// Because most noise modules will output values that range from -1.0 /// to +1.0, this noise module first normalizes this output value (the /// range becomes 0.0 to 1.0), maps that value onto an exponential /// curve, then rescales that value back to the original range. double GetExponent () const { return m_exponent; } virtual int GetSourceModuleCount () const { return 1; } virtual double GetValue (double x, double y, double z) const; /// Sets the exponent value to apply to the output value from the /// source module. /// /// @param exponent The exponent value. /// /// Because most noise modules will output values that range from -1.0 /// to +1.0, this noise module first normalizes this output value (the /// range becomes 0.0 to 1.0), maps that value onto an exponential /// curve, then rescales that value back to the original range. void SetExponent (double exponent) { m_exponent = exponent; } protected: /// Exponent to apply to the output value from the source module. double m_exponent; }; /// @} /// @} /// @} } } #endif