// cache.h // // Copyright (C) 2003, 2004 Jason Bevins // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public // License (COPYING.txt) for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; if not, write to the Free Software Foundation, // Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // The developer's email is jlbezigvins@gmzigail.com (for great email, take // off every 'zig'.) // #ifndef NOISE_MODULE_CACHE_H #define NOISE_MODULE_CACHE_H #include "modulebase.h" namespace noise { namespace module { /// @addtogroup libnoise /// @{ /// @addtogroup modules /// @{ /// @defgroup miscmodules Miscellaneous Modules /// @addtogroup miscmodules /// @{ /// Noise module that caches the last output value generated by a source /// module. /// /// If an application passes an input value to the GetValue() method that /// differs from the previously passed-in input value, this noise module /// instructs the source module to calculate the output value. This /// value, as well as the ( @a x, @a y, @a z ) coordinates of the input /// value, are stored (cached) in this noise module. /// /// If the application passes an input value to the GetValue() method /// that is equal to the previously passed-in input value, this noise /// module returns the cached output value without having the source /// module recalculate the output value. /// /// If an application passes a new source module to the SetSourceModule() /// method, the cache is invalidated. /// /// Caching a noise module is useful if it is used as a source module for /// multiple noise modules. If a source module is not cached, the source /// module will redundantly calculate the same output value once for each /// noise module in which it is included. /// /// This noise module requires one source module. class Cache: public Module { public: /// Constructor. Cache (); virtual int GetSourceModuleCount () const { return 1; } virtual double GetValue (double x, double y, double z) const; virtual void SetSourceModule (int index, const Module& sourceModule) { Module::SetSourceModule (index, sourceModule); m_isCached = false; } protected: /// The cached output value at the cached input value. mutable double m_cachedValue; /// Determines if a cached output value is stored in this noise /// module. mutable double m_isCached; /// @a x coordinate of the cached input value. mutable double m_xCache; /// @a y coordinate of the cached input value. mutable double m_yCache; /// @a z coordinate of the cached input value. mutable double m_zCache; }; /// @} /// @} /// @} } } #endif