// =============================================================================== // DESCRIPTION: Called by the game when the map has loaded // CALLED BY: Game // PARAMS: none // TYPE: Server-side // =============================================================================== // Init ========================================================================== @INIT // Load settings ExecScript __SETTINGS // Load script vars ExecScript __SCRIPTVARS if [scr_debug == 1] goto DEBUG goto SCRIPT // =============================================================================== // Debug ========================================================================= @DEBUG Echo #scr_debug_prefix#"Calling script maploaded" goto SCRIPT // =============================================================================== // Script ======================================================================== @SCRIPT goto EOF @EOF // ===============================================================================