// =============================================================================== // DESCRIPTION: Called when a player changes his unit // CALLED BY: Game // PARAMS: clientid, oldindex, index, newunittype // TYPE: Server-Side // =============================================================================== // Init ========================================================================== @INIT if [scr_debug == 1] goto DEBUG goto SCRIPT // =============================================================================== // Debug ========================================================================= @DEBUG Echo #scr_debug_prefix#"Calling script changeunit" goto SCRIPT // =============================================================================== // Script ======================================================================== @SCRIPT goto EOF @EOF // ===============================================================================